﻿/**  版本信息模板在安装目录下，可自行修改。
* WeatherInfoEntity.cs
*
* 功 能： N/A
* 类 名： WeatherInfoEntity
*
* Ver    变更日期             负责人  变更内容
* ───────────────────────────────────
* V0.01  2016/10/12 9:39:47   N/A    初版
*
* Copyright (c) 2012 PersonBlog Corporation. All rights reserved.
*┌──────────────────────────────────┐
*│　此技术信息为本公司机密信息，未经本公司书面同意禁止向第三方披露．　│
*│　版权所有：动软卓越（北京）科技有限公司　　　　　　　　　　　　　　│
*└──────────────────────────────────┘
*/
using System;
namespace PersonBlog.Model
{
	/// <summary>
	/// WeatherInfoEntity:实体类(属性说明自动提取数据库字段的描述信息)
	/// </summary>
	[Serializable]
	public partial class WeatherInfoEntity
	{
		public WeatherInfoEntity()
		{}
		#region Model
		private int _id;
		private string _cityname;
		private string _weathercode;
		private DateTime? _weatherdatetime;
		private string _temperature;
		private string _weather;
		private string _winddir;
		private string _picone;
		private string _pictwo;
		private string _daylive;
		private string _other;
		private string _aftertem;
		private string _afterweather;
		private string _afterwinddir;
		private string _afterpicone;
		private string _afterpictwo;
		private string _dattem;
		private string _datweather;
		private string _datwinddir;
		private string _datpicone;
		private string _datpictwo;
		/// <summary>
		/// 
		/// </summary>
		public int Id
		{
			set{ _id=value;}
			get{return _id;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string CityName
		{
			set{ _cityname=value;}
			get{return _cityname;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string WeatherCode
		{
			set{ _weathercode=value;}
			get{return _weathercode;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? WeatherDateTime
		{
			set{ _weatherdatetime=value;}
			get{return _weatherdatetime;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string Temperature
		{
			set{ _temperature=value;}
			get{return _temperature;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string Weather
		{
			set{ _weather=value;}
			get{return _weather;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string WindDir
		{
			set{ _winddir=value;}
			get{return _winddir;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string PicOne
		{
			set{ _picone=value;}
			get{return _picone;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string PicTwo
		{
			set{ _pictwo=value;}
			get{return _pictwo;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DayLive
		{
			set{ _daylive=value;}
			get{return _daylive;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string Other
		{
			set{ _other=value;}
			get{return _other;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string AfterTem
		{
			set{ _aftertem=value;}
			get{return _aftertem;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string AfterWeather
		{
			set{ _afterweather=value;}
			get{return _afterweather;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string AfterWindDir
		{
			set{ _afterwinddir=value;}
			get{return _afterwinddir;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string AfterPicOne
		{
			set{ _afterpicone=value;}
			get{return _afterpicone;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string AfterPicTwo
		{
			set{ _afterpictwo=value;}
			get{return _afterpictwo;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DatTem
		{
			set{ _dattem=value;}
			get{return _dattem;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DatWeather
		{
			set{ _datweather=value;}
			get{return _datweather;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DatWindDir
		{
			set{ _datwinddir=value;}
			get{return _datwinddir;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DatPicOne
		{
			set{ _datpicone=value;}
			get{return _datpicone;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string DatPicTwo
		{
			set{ _datpictwo=value;}
			get{return _datpictwo;}
		}
		#endregion Model

	}
}

